League of Legends

A Detailed Guide to Warding Objectives

Timestamps:

What’s up everybody and welcome to my guide to warding. We’ll be talking about the best places that I have found to place wards throughout certain points in the game. First off lets talk about what makes a good ward. A good ward provides useful information to your team, shows the enemies whereabouts, and allows you to take objectives safely. Keep in mind you don’t have to be a support to ward either. It’s a good habit to get into, because buying those few wards throughout the game could provide you that valuable information that allows your team to win the game.

First off let’s talk about objective warding, warding before you take dragon and baron is almost always a must. It allows you to assess the risk, potential problems coming up, and may even allow you to get a quick and easy kill on the enemy team. Personally I like warding 45 seconds to a minute before an objective even spawns. Therefore you provide good safe coverage before you even attempt to take a dragon or baron. In my first little clip we will be talking about warding dragon if you’re on the blue team. In all of my little clips I will be talking about each individual ward from left to right.

Dragon:

Dragon wards (Blue Team): Visuals + Descriptions @ 0:50

Dragon Wards (Red Team): Visuals + Descriptions @ 1:40

Baron:

Baron Wards (Blue Team): Visuals + Descriptions @ 2:15

Baron Wards (Red Team): Visuals + Descriptions @ 2:45

Misc:

Top Inner Turret Cover (Blue Team): Visuals + Descriptions @ 3:12

Bottom Inner Turret (Blue Team): Visuals + Descriptions @ 3:56

Top Inhib Siege (Blue Team): Visuals + Descriptions @ 4:31

Mid Inhib Siege (Blue Team): Visuals + Descriptions @ 4:47

Bot Inhib Siege (Blue Team): Visuals + Descriptions @ 5:00

Defensive Wards:

Defensive Wards (Blue Team): Visuals + Descriptions @ 5:09

Defensive Wards (Red Team): Visuals + Descriptions @ 5:29

General Pink Wards:

General Pink Wards (General): Visuals + Descriptions @ 5:48